NVIDIA Recreates Apollo 11 Moon Landing with Real-time Ray Tracing
NVIDIA Recreates Apollo 11 Moon Landing with Real-time Ray Tracing Back in 1969, Neil Armstrong and Buzz Aldrin landed on the surface of the moon. To celebrate the 50th anniversary of that major achievement in human space endeavours, researchers at NVIDIA have recreated the old demo made by them back in 2014 from low quality grainy images with industry-leading quality and details, thanks to RTX. The company has used RTX real-time ray tracing technology on RTX GPUS to achieve this visualization by paying attention to the lighting and reflections....